Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

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| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Irradiator Grenade

SFS Note: An irradiator grenade irradiates the area for 1 minute.

Warning labels in many languages cover the surface of this handheld device. In addition to the damage dealt at detonation, the area is contaminated with the listed radiation, which expands as normal per the rules for radiation.

Irradiator Grenade, II

Source Starfinder Enhanced pg. 167
Level 12; Price 5,000
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (3d12 F & S, medium radiation, 20 ft.)

Irradiator Grenade, I

Source Starfinder Enhanced pg. 167
Level 9; Price 2,000
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (2d12 F & S, low radiation, 20 ft.)

Irradiator Grenade, III

Source Starfinder Enhanced pg. 167
Level 16; Price 21,000
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (6d12 F & S, high radiation, 20 ft.)

Irradiator Grenade, IV

Source Starfinder Enhanced pg. 167
Level 20; Price 110,000
Hands 1; Proficiency Grenade
Damage —; Range 20 ft.; Critical
Capacity Drawn
Bulk L; Special Explode (9d12 S & F, severe radiation, 20 ft.)